A new update for Signal to Noise is now live on Steam.
A few fixes and improvements including but not limited to the following:
-Partial controller support
-Improved music analyzation accuracy (mainly enemy movement with pitch detection improvements)
-Slight changes in menus
-Got rid of extremely long load time between start menu and built-in music menu
-Achievement (“Clutch”) no longer awarded incorrectly
-When trying to play a built-in song more than once (for example a restart), a script issue that has not yet been fixed in the Unity3D engine is causing the song just played to not be able to load again without restarting the game.