Signal to Noise coming along again!

Hey everyone,

Just wanted to let everyone know that we’ve been working on dramatic changes to Signal to Noise, and it’s turning out better now. We’re focused on core gameplay right now. Right now it looks like the delays after “upending the tea table” will not be as bad as we originally thought, but they will still be there. We’ll have a brand new build available when the new core gameplay is ready, and we’ll always still have the old game mode, which we’re currently calling “Old Alpha Mode.” If you like the original game, you’ll like this new Signal to Noise. If you didn’t like the original form, we’re confident that we understand what was wrong with it and hope that you’ll like what we’re working on now!

Thanks to everyone for their continued support. You’re the best.



Upending the tea table

This is David, the founder of Solanimus.

It’s with a heavy but sure heart I’m announcing that we’re “upending the tea table” on Signal to Noise. We appreciate all the yes votes, and hope that everyone that has voted yes will just go ahead and buy the game directly from us so that they will get all the updates we send out. Seriously, just buy the game if you like it, and if you don’t like it, please keep on the lookout for what we do with the game. It’s cheaper right now than it will be in the end, so it’s this scenario: buy the game cheap, support the development, have early access to the game, follow and influence the development, and avoid paying full price when the game comes out.

Upending the tea table is a saying in Japan. In terms of the game industry it’s famously used to describe overhaul situations during the development of many of Shigeru Miyamoto’s greatest games. His quote is, “A delayed game is eventually good, a bad game is bad forever” …or something like that (that might be paraphrased; it was probably translated Japanese to English anyway). Some of the best games ever made were the best because they upended the tea table; often more than once. My favorite example is actually not a Miyamoto game; it’s Resident Evil 4: that game’s development was literally restarted four times, and it turned out to be an amazing game to millions of people.

So why are we doing this? We want to give you a better game. No, we’re not just thinking, “Oh we’re so much better now, why not restart and do it over??!?” We’re doing this because Signal to Noise deserves to be a much better game, and it would be a mistake to release what we have right now when it has so much more potential. We’re not scrapping absolutely everything we’ve done, lots of the code and assets will still be fully intact, but a ton of things are going to be redone to make a glorious game in the end. I’ve gone over this decision with several partner developers here in North Carolina, and it seems to be the best.

So it’s time to go back to Version 0.01 alpha of our game. Please check out our website and subscribe to us on there and follow us on twitter for all updates regarding the development of Signal to Noise. Please also buy the game, and you’ll receive all updates for free, even after the game goes up to full price.


Signal to Noise promotional stream

Check out the Signal to Noise promotional stream with RedSouthCity! We’ll be giving away copies of Signal to Noise to people on twitter that tweet the URL for the stream and use the hashtag #SignalToNoise





Evolution 2014 tournament this weekend

This weekend thousands of people come together with their years of experience and dedication to their game to compete at EVO 2014. EVO is a fighting game tournament, and this year they are playing the following games:

Ultra Street Fighter IV (XBOX 360)
Ultimate Marvel vs. Capcom 3 (XBOX 360)
Injustice: Gods Among US (XBOX 360)
BlazBlue (PS3)
King of Fighters XIII (XBOX 360)
Killer Instinct (XBOX ONE)
Super Smash Bros. Melee (Nintendo GameCube)
Tekken Tag Tournament 2 (PS3)

Just wanted to let you know that you’re able to watch live streams of many of the games during the tournament. Check it out on Twitch. We’ll totally be watching SSBM.


Signal to Noise modding

As some of you may know, Signal to Noise will be moddable. You will be able to modify the game so that you can play the game you want. Please head to the forums and/or communicate with us through Twitter or Facebook to let us know what you would like to be able to mod in the game.

We’ve been working on Signal to Noise a lot in preparation for the kickstarter (which has been delayed to August), and are now revamping a lot of features in the game. Join us by being part of the beta, and talk with us about what you want so that we make the best game we can.


Signal to Noise Kickstarter delayed

The Kickstarter for Signal to Noise is being delayed. It will most likely begin mid-August now.