Just wanted to put some more details here as more things are changed about the core gameplay in Signal to Noise. A couple of the biggest changes we’re working with right now is music-based shooting, and tempest-like mixed control. You’ll see!
Still working on Signal to Noise of course. I’ll be at GDC next week, so if you are there, see me and ask about Signal to Noise, you’ll be able to play a somewhat recent build.
You must be logged in to reply to this topic.
Anyone following the progression of Signal to Noise is probably aware at this point that we took a long time last year to fix problems that we found were affecting players. The game is much better now in the eyes of many, and we’re moving ahead with porting to other platforms. It looks like the first […]