Anyone following the progression of Signal to Noise is probably aware at this point that we took a long time last year to fix problems that we found were affecting players. The game is much better now in the eyes of many, and we’re moving ahead with porting to other platforms. It looks like the first port out will be for macOS, and we plan to have that ready and available on Steam, GameJolt Marketplace and IndieGameStand by the time Playthrough Gaming Convention comes around later in the month.
After the macOS port, Linux follows, but depending on how problematic finalizing that shows itself to be, the Linux port may be stopped at least temporarily, as we’re planning for mobile next (iOS and Android). More details on the mobile versions will come as we get closer to their release.